Consumer Goods Factories Hoi4

13 юааconsumerюаб юааgoodsюаб Factoryтащs юааhoi4юаб
13 юааconsumerюаб юааgoodsюаб Factoryтащs юааhoi4юаб

13 юааconsumerюаб юааgoodsюаб Factoryтащs юааhoi4юаб Reply reply more repliesmore replies. doctor pedantic. •. negative modifiers for consumer goods factories mean that you use x% fewer civilian factories for consumer goods, which allows you to build more things faster. positive modifiers mean more factories produce consumer goods, leaving you with fewer factories for construction. reply reply. This page was last edited on 6 july 2020, at 13:45. content is available under attribution sharealike 3.0 unless otherwise noted.; about hearts of iron 4 wiki; mobile view.

hoi4 consumer goods Command At Audrey Rios Blog
hoi4 consumer goods Command At Audrey Rios Blog

Hoi4 Consumer Goods Command At Audrey Rios Blog Uses the specified amount of civilian factory as a special project. civilian factory use = 3: flat. 1.5 consumer goods factor modifies the percentage of factories used for consumer goods. consumer goods factor = 0.1: multiplicative. the modifier adds multiplicatively. Takes 5% of your civilian factories. you have a percentage of civilian factories that are used purely for "consumer goods" aka completely wasted. the lower the percent, the less factories you lose to this waste. you want consumer goods not consumer goods. note that the % for consumer goods is based off of total factories, not just civilian. For example, you have 50 civ factories and 50 mil factories for a total of 100 factories. if your law says you need to use 25% of your factories for consumer goods, it will use 25 civ factories. if you need to use 50%, well, it will use all the civ factories. any number higher than 50% will not make a difference, since it's using all the civ. Consumer goods are household appliances, canned foods, clothes, and etc. getting produced by factories for the civilian population. it is only a negatif buff in hoi4 since there is no population happiness or whatsoever in game. that is why the player should reduce the consumer goods number as low as possible.

More factories On consumer goods Than I Even Have R hoi4
More factories On consumer goods Than I Even Have R hoi4

More Factories On Consumer Goods Than I Even Have R Hoi4 For example, you have 50 civ factories and 50 mil factories for a total of 100 factories. if your law says you need to use 25% of your factories for consumer goods, it will use 25 civ factories. if you need to use 50%, well, it will use all the civ factories. any number higher than 50% will not make a difference, since it's using all the civ. Consumer goods are household appliances, canned foods, clothes, and etc. getting produced by factories for the civilian population. it is only a negatif buff in hoi4 since there is no population happiness or whatsoever in game. that is why the player should reduce the consumer goods number as low as possible. Let's describe the number of owned civs at the time. we know that 1 civilian factory has a construction output of 5 per day modified by production bonuses and infrastructure. and is the amount of civs that 1 civ can produce in 1 day. stands for the infrastructure modifier in % (0% for level 0 infrastructure and 100% for level 10 infrastructure. Minimum number of factories taken by consumer goods percent = 0.1, the minimum number of factories we have to put on consumer goods, in percent. kind of a weird choice, can't say i like it. makes total mob feel pretty bad. i also really don't like that this isn't explained to the player in the tooltip.

What Are consumer goods hoi4 Reduce consumer goods
What Are consumer goods hoi4 Reduce consumer goods

What Are Consumer Goods Hoi4 Reduce Consumer Goods Let's describe the number of owned civs at the time. we know that 1 civilian factory has a construction output of 5 per day modified by production bonuses and infrastructure. and is the amount of civs that 1 civ can produce in 1 day. stands for the infrastructure modifier in % (0% for level 0 infrastructure and 100% for level 10 infrastructure. Minimum number of factories taken by consumer goods percent = 0.1, the minimum number of factories we have to put on consumer goods, in percent. kind of a weird choice, can't say i like it. makes total mob feel pretty bad. i also really don't like that this isn't explained to the player in the tooltip.

Why Are So Many Of My factories Being Used For consumer goods R hoi4
Why Are So Many Of My factories Being Used For consumer goods R hoi4

Why Are So Many Of My Factories Being Used For Consumer Goods R Hoi4

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